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mamoo



Posts : 53
Join date : 2010-05-31

PostSubject: Brick   Fri Jun 11, 2010 1:17 pm

If someone can animate this (I would try if I could get the KF hands into Blender) and get it into the game, this would be an awesome wep.
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PostSubject: Re: Brick   Fri Jun 11, 2010 4:09 pm

Like something you can throw or a melee weapon? =DDDD
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NOD



Posts : 30
Join date : 2010-06-04

PostSubject: Re: Brick   Fri Jun 11, 2010 7:46 pm

Thaat's a badass emergency weapon aside from the knife
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mamoo



Posts : 53
Join date : 2010-05-31

PostSubject: Re: Brick   Sat Jun 12, 2010 3:06 am

Kikkho wrote:
Like something you can throw or a melee weapon? =DDDD

Both.
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PostSubject: Re: Brick   Sat Jun 12, 2010 5:19 am

mamoo wrote:
Kikkho wrote:
Like something you can throw or a melee weapon? =DDDD

Both.

Then I have one more thing to say:

GIEF!!!! =DDD

Have you any thoughts of how many bricks you can carry? Weight etc?

I think 1kg each, if you throw it does medium damage and stuns the enemy? =) How farer away, lower damage. Critical damage to head?
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NOD



Posts : 30
Join date : 2010-06-04

PostSubject: Re: Brick   Sat Jun 12, 2010 6:33 am

I say you make the bricks like 3-4 kg each, make it manditory to dual wield, and be able to smash specimen heads in between the bricks! Very Happy

Maybe add a little graphite to the side with text saying "You prick!" lol
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crono



Posts : 1
Join date : 2010-06-15

PostSubject: Re: Brick   Wed Jun 16, 2010 8:10 am

Make it so when the player sees Patriarch theres a 20% chance that they "shit bricks" Very Happy just spawn them at the actors centerpoint or something
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Prodigy
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Posts : 47
Join date : 2010-05-31

PostSubject: Re: Brick   Wed Jun 16, 2010 8:51 am

crono wrote:
Make it so when the player sees Patriarch theres a 20% chance that they "shit bricks" Very Happy just spawn them at the actors centerpoint or something

that would be hilarious Very Happy
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Trololololololololololo



Posts : 55
Join date : 2010-06-03

PostSubject: Re: Brick   Wed Jun 16, 2010 9:03 am

I agree Razz
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