I think we could actually make a useful weapon, like the rifle i posted could have 3 shots and carry more 2 or 3 boxes of ammo (total of 6 or 9 rounds) the weapon itself looks like a normal rifle but its enormous, not all of them need to be single shot (calm down i know what you thinking!) but it would cost far more than just 1.000.
This is the type of gun wich, If you guys want the "one-man-kill-the-fleshpound" ability everybody must pay for it (ok i know this ability allready exists and it costs just 400) meaning at least half of the team will have to come together and share the money to this single person, but thats not all, since this person wont be able to carry basicly any other weapon, they will also need to protect him all the time.
Maybe not soo much for the bolt action, its big but not that much, i think the guy could carry a Handcannon as well, the Support Specialist is supposed to be the Heavygunner of the perks, which it would be if it used anything but Shotguns, im not saying it should use assault rifles or pistols etc like the others obviously not, but i dont see a problem with it having a massive rifle, if it was a Sniper rifle than yeah it would go for Sharpshooter, or an automatic one, would go for Commando.
Because i think this thing should have massive damage and penetration to zeds like Bloat/gorefast/siren/husk but simply do NO big damage to a Scrake or Fleshpound, make it just like the AA12 was made, it destroys everything with a couple shots but you need dozens and dozens of shot to damage the big guys, you just wont be able to kill it. (at least the way i play, suicidal 6 players, if you are support level 6 with a full loaded AA12 and you end up head to head with a Fleshpound, you are screwd)
ps: you wrote my name incorrectly (lol)